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November 7, 2025

BAJET — iOS Launch Animation (Sibche & SibApp)



Overview

BAJET on Sibche announces the iOS release with a clean, symbolic 3D scene. App-icon cubes orbit a soft gravity core to represent the iOS ecosystem. An iPhone enters the frame and interacts with the field, turning a platform update into a visual moment that reads fast on mobile and social feeds.

Concept & Narrative

The film uses gravity and orbit as a metaphor for entry and integration. App icons drift in balanced motion; then the iPhone glides in and nudges the formation. A final lock-up presents SibApp and Sibche alongside BAJET, confirming availability on local iOS markets. The sequence is short, friendly, and brand-centric—built to be shareable.

Production & Pipeline

I directed and produced the animation end-to-end. Blender handled modeling, layout, physics-like motion, and lighting; After Effects covered compositing, type, and finishing. Delivery was planned from day one: a 16:9 master for web plus 4:5 and 9:16 social cuts, with poster frames and captions for accessibility. The stack stays lightweight while preserving a clean, premium look.

Outcome

The piece communicates BAJET’s iOS launch in a friendly, minimal tone and gives the team a reusable asset for website sections, app landings, and social posts. By framing the message around orbit/entry, the film makes platform availability feel like a natural step in the brand’s expansion.

BAJET — iOS Launch Animation (Sibche & SibApp)
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